
NextCam Pro
Your world in third person, with a camera that fits your style.
Dynamic camera
NextCam Pro changes how you experience Minecraft Bedrock with an RPG-style camera. Explore, build, mine and fight with your character visible in the world. Choose centered, shoulder, orbital and cinematic views; tailor framing, motion and obstacle responses. With Vibrant Visuals compatibility, you can enjoy your landscapes and builds from a personal perspective without having to switch views for every activity.
NextCam in action
Watch NextCam in the video and subscribe to the channel to follow my upcoming addons.
Exploration and obstacles
Travel through a forest, enter a cave or take in your base with an RPG-style adventure perspective. Seeing your character within the landscape gives the world a different sense of scale: adjust distance, height and shoulder framing to enjoy both the path ahead and your surroundings.
NextCam checks the space between your character and the camera to detect walls, ceilings and other obstacles. You can configure it to stay in third person, using Bedrock’s native view in tight spaces and restoring your framing once the path clears. The return delay is adjustable too.

Building and mining
Build and mine in third person, with your character, blocks and workspace on screen. Place a wall while seeing how it fits your base, or work your way through a cave while keeping your surroundings in view. Adjust the camera to the task and keep your perspective while using tools and blocks.

See the whole build
See the shape of a facade, the size of a room and your character’s position as you place blocks.

Mining in perspective
Gather resources, light your path and decorate your shelter while keeping your character and the surrounding space in view.
To keep this view, turn off automatic switching for the tool and building profiles in the menu. If you prefer an occasional close-up, you can enable temporary first-person switching when using or holding each item group. Tools, building, utility, combat and food are configured separately.

Aiming
Use bows, crossbows and tridents in third person to keep your character and surroundings in view during combat. Combine your framing with a configurable crosshair and weapon zoom.
Your combat style
Choose a shoulder camera to follow your target or a centered view to see both sides of your character. Aim Assist lets you tailor Bedrock’s native assistance to the targets that matter to you.
Configurable crosshair
Adjust crosshair shape, size and visibility. It is a visual reference: the impact point depends on distance, angle and zoom. Minecraft retains its projectile trajectories and combat rules.
Aim Assist
Aim Assist uses Bedrock’s native assistance in supported rear cameras. Choose Low, Normal or Strong intensity and prioritize enemies, creatures, players, ores, useful blocks or vegetation. The automatic tool profile reinforces combat or mining priorities for the item you use.
Flexible keeps every action available and changes selection priority. Exclusive restricts selection to the groups you choose: it can prevent attacking, mining or interacting with others. You choose the behavior.
Weapon zoom
One zoom setting covers bows, crossbows and tridents. It starts when you charge the weapon and lets you choose how close the view becomes.
Enable “Aiming zoom” in Animations and set its strength. Camera animations must be enabled; focus bars also require the NextCam HUD. Equipping a weapon or double-tapping Sneak does not start zoom.

Riding and flight
When riding, boating or flying, contextual cameras temporarily adapt height and distance to your transport. See more of the route without redoing your settings every time you change activities.
- Elytra and creative flight
- Horses, camels and profiles for different mount sizes
- Boats and a return to your perspective afterwards
You can disable contextual cameras if you prefer to keep your base perspective.
Camera modes
Give every journey the framing you want: a centered view for exploring, a closer shoulder view for action, an orbit to take in the scenery or a cinematic sequence while resting. Choose from six perspectives, with adjustable distance, height and lateral spacing in supported cameras. Preferences are saved per player.
Camera motion
Add a sense of footsteps, sprinting and impact, or reduce the responses if you prefer a steadier view. Adjust each option in the menu.
Controls
Each player saves their preferences in a menu available in English and Spanish.
Crosshair
Cross, dot or circleChoose from three sizes.
Visibility controlsDynamic, always visible or hidden, with settings for the custom crosshair and Minecraft’s crosshair.
Requirements
NextCam Pro requires Minecraft Bedrock 1.26.50 or later and both its Behavior Pack and Resource Pack enabled. Vibrant Visuals is optional and requires a supported device. Explorer is a separate skin pack.
There is a known conflict with Dynamic HUD. NextCam preserves Minecraft’s damage rules and projectiles.
NextCam Pro screenshots
Select a screenshot to view it larger.
Availability
NextCam Pro 1.0.0 is not publicly distributed yet. No release date has been announced.
PayPal support is optional: it does not buy, reserve or unlock Pro.
NEXTCAM LITE · 1.0.0
NextCam Lite
Lite is the free edition with fewer features than Pro: a right-shoulder camera, first-person switching, obstacle detection and a configurable crosshair. This download is for Lite only.
Download NextCam Lite for freeDownload activity
- Main packages
- 0
- Optional files
- 0
- Last 30 days · here
- 0
- Visits to CurseForge
- 49
Links requested from this website, not completed downloads or unique players. Visits to CurseForge are counted separately.
Lite features
- Right shoulder: Adjust your camera’s distance and height.
- Quick switch: Double-tap Sneak to switch to and from first person.
- Precision while using: Optional first-person precision settings when using ranged items, tools and building actions.
- Your crosshair: Cross, Circle or Dot, each in three sizes. Visibility options for the custom crosshair and the vanilla crosshair.
- Obstacle detection: Automatically switches to first person when obstacles obstruct the camera, then returns to third person when there is enough space. Configurable recovery speed.
- English and Spanish: In-game settings available in both languages.
Installing Lite
- Download and open the .mcaddon file to import it into Minecraft Bedrock.
- Activate both the NextCam Behavior Pack and Resource Pack in your world. Both packs must be active.
- Adjust your preferences through the in-game settings menu.
Lite compatibility
- Minecraft Bedrock Edition. Minimum version: 1.26.40 (Bedrock 26.40).
- Both included packs, the Behavior Pack and Resource Pack, must be active.
- Compatible with Vibrant Visuals on supported devices. To use it, enable it in Minecraft’s graphics settings.
There is a known conflict with Dynamic HUD.
Lite crosshair
NextCam preserves Minecraft’s normal movement, combat, interaction and projectile behavior. The third-person crosshair is a visual guide: projectile impacts can vary with viewing angle and distance. First person provides Minecraft’s native aiming alignment.
Lite file
NextCam Lite 1.0.0
Released on September 30, 2026. The CurseForge file is named NextCam-1.0.0.mcaddon; it does not include Pro.
View the Lite file on CurseForgeCreated by CoderPlay Studios. Copyright © 2026 CoderPlay Studios. All rights reserved.






